Description A space ship sprite for a side scrolling space shooter. A small, simple and effective sprite that represents a vehicle that moves and shoots with agility through the large space in the screen where the action of the game takes place. The color palette is simple and is composed mainly by shades of light grey to stand out on the black background that takes place in outer space. Features Game: Gradius, by Konami 1985 Platform: Arcade Use: Main Character Sprite Dimensions: 30 px (W) x 11 px (H) Color depth: 18 colors Drawing Process Step 1 To divide the horizontal space, vertical guide lines are traced to limit the peak, the cabin and the propulsion of the ship. Also the horizontal axis . The main shapes are drawn in plain colors. Note the contrast between the cold tones used in the propulsion energy and the warmer red tones used in the cabin. This effect makes the sprite color palette more rounded and complete. Step 2 The contours are drawn. Darker ...
This blog collects samples of classic pixel art graphics such as sprites, backgrounds, tiles, etc. For each sample there is a short description of the origin and features of the artwork (creators, date, dimensions, style, use) followed by an explanation of its drawing process using a modern graphic tool. The blog aims to expose and spread the art of classic pixel drawing through some of the works made during the first era of the video game industry. The author.